Showing posts with label fashion illustration. Show all posts
Showing posts with label fashion illustration. Show all posts

Tuesday, March 30, 2010

Gothic?

Haven't been putting as much work as I'd like to up. Sharpening my aesthetic, it's though integrating fashion, illustration, type and motion graphics together simultaneously. I'm working as an assistant to Nancy Reigelman at the moment, doing an independent study with her that coincides with the direction of her Fashion Illustration: Gothic class. 

Theme: Gothic (redefining it - approaching the idea of goth as romanticized warmth and decay instead of goth gimmicks)

Current work in progress: Paper Dress made out of grocery bags. Influenced by Charles James (interchangeable dress parts), Rodarte (emphasis on rough surface texture and compilation), Dior haute couture 2005 (Tim Burton themed one!)....never made a dress before (or anything for that matter)...Hopefully it'll all come together.


Friday, December 25, 2009

anna williams






















if miuccia prada can create character outfits for appleseed ex-machina then i think namco should start supporting custom made, downloadable outfits for XBox360 and PS3. anna's pretty fashionable, so i thought she'd look pretty nifty in some dior couture. all the other characters got better customizations than anna :(...



Friday, April 17, 2009

quick renderings



really quick renderings/studies of material for fashion illus
mcqueen, balenciaga, etc